AI Insights · Timothy · October 2024
Top 5 Hybridcasual Games on Android in Ecuador, Q3 2024
Discover the performance trends of the top 5 hybridcasual games apps on Android in Ecuador during the third quarter of 2024, featuring insights on downloads, revenue, and active users.
The third quarter of 2024 saw interesting trends among the top 5 hybridcasual games on the Android platform in Ecuador. Let's delve into the performance metrics of these popular apps based on data from Sensor Tower.
Hole.io by VOODOO experienced a notable increase in downloads, peaking at 59K in the week of August 19. Revenue saw a moderate fluctuation, with a peak of approximately $6K in the last week of July. The app's weekly active users (WAU) also showed a substantial rise, reaching nearly 198K in late August before gradually declining to around 129K by the end of September.
Pizza Ready!, published by Supercent, Inc., maintained a relatively consistent download rate, peaking at 30K in mid-August. The app's revenue started at $50K in early July and saw a gradual decrease, closing the quarter at about $31K. The WAU showcased a steady performance, fluctuating around 70K, with a peak of 75K in late August.
Stickman Party 234 MiniGames from PlayMax Game Studio had its downloads fluctuate between 15K and 23K throughout the quarter. Revenue remained relatively low, with minor variations, peaking at $11K in the second week of July. The game's WAU remained robust, reaching a peak of approximately 242K by the end of September.
Stumble Guys by Scopely showed a varied trend in downloads, with a notable peak of 24K in late July. Revenue was relatively stable, with a peak of $495K in early September. The app's WAU saw a decline from 83K at the start of the quarter to 69K by the end of September, with a brief uptick in late August.
Lastly, Car Race by iKame Games - Zego Studio experienced a steady increase in downloads, reaching 27K in late August. Revenue had an upward trend, peaking at $48K in mid-September. The WAU also showed an upward trajectory, peaking at 52K in late August before settling at around 36K at the end of the quarter.
For more detailed insights and analysis on these apps and their performance metrics, visit Sensor Tower.